{"id":66778,"date":"2024-07-04T17:32:53","date_gmt":"2024-07-04T16:32:53","guid":{"rendered":"https:\/\/blogs.ua.pt\/cidtff\/?p=66778"},"modified":"2024-07-04T17:32:53","modified_gmt":"2024-07-04T16:32:53","slug":"artigo-immersive-virtual-reality-augmented-reality-and-mixed-reality-for-self-regulated-learning-a-review","status":"publish","type":"post","link":"https:\/\/cidtff.web.ua.pt\/blog\/?p=66778","title":{"rendered":"Artigo | Immersive Virtual Reality, Augmented Reality and Mixed Reality for Self-regulated Learning: A Review"},"content":{"rendered":"<div class=\"wp-block-image\">\n<figure class=\"alignright size-full\"><a href=\"https:\/\/cidtff.web.ua.pt\/blog\/wp-content\/uploads\/2024\/07\/978-3-031-59383-3.webp\" target=\"_blank\" rel=\"noreferrer noopener\"><img decoding=\"async\" src=\"https:\/\/cidtff.web.ua.pt\/blog\/wp-content\/uploads\/2024\/07\/978-3-031-59383-3.webp\" alt=\"\" class=\"wp-image-66781\"\/><\/a><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><strong>Daniela Pedrosa (CIDTFF) &amp; Leonel Morgado | <em>Technology, Innovation, Entrepreneurship and Education. TIE 2023<\/em>, pp. 64-81<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Abstract<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Immersive technologies, such as virtual reality, augmented reality, and mixed reality have gained increasing interest and usage in the field of education. Attention is being paid to their effects on teaching and learning processes, one of which is self-regulation of learning, with an important role in supporting learning success. However, designing and creating immersive environments that support the development of SRL strategies is challenging. Employing a systematic approach, this literature review provides an overview of the uses of virtual, augmented, and mixed reality with the goal of supporting SRL. We map these to known educational uses of immersive environments, highlighting current gaps in these efforts and suggesting pathways for future studies on instructional design of the use of immersive technologies to support self-regulation of learning.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/doi.org\/10.1007\/978-3-031-59383-3_5\" target=\"_blank\" rel=\"noopener\" title=\"\">ver mais<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8211; &#8211; &#8211; &#8211; &#8211;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Refer\u00eancia:<\/strong><br \/>Pedrosa, D., Morgado, L. (2024). Immersive Virtual Reality, Augmented Reality and Mixed Reality for Self-regulated Learning: A Review. In D. Crawford, J. Foss, N. Lambert, M. Reed, J. Kriebel (eds), <em>Technology, Innovation, Entrepreneurship and Education. TIE 2023. <\/em>(Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 575, pp. 64-81). Springer, Cham.&nbsp;<a href=\"https:\/\/doi.org\/10.1007\/978-3-031-59383-3_5\" target=\"_blank\" rel=\"noopener\" title=\"\">https:\/\/doi.org\/10.1007\/978-3-031-59383-3_5<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Daniela Pedrosa (CIDTFF) &amp; Leonel Morgado | Technology, Innovation, Entrepreneurship and Education. TIE 2023, pp. 64-81 Abstract Immersive technologies, such as virtual reality, augmented reality, and mixed reality have gained increasing interest and usage in the field of education. Attention is being paid to their effects on teaching and learning processes, one of which is [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[47,14,35,5],"tags":[],"class_list":["post-66778","post","type-post","status-publish","format-standard","hentry","category-comunicacoes","category-destaques","category-livros-capitulos","category-publicacoes"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"Daniela Pedrosa (CIDTFF) &amp; Leonel Morgado | Technology, Innovation, Entrepreneurship and Education. TIE 2023, pp. 64-81 Abstract Immersive technologies, such as virtual reality, augmented reality, and mixed reality have gained increasing interest and usage in the field of education. Attention is being paid to their effects on teaching and learning processes, one of which is\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"cidtff\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/cidtff.web.ua.pt\/blog\/?p=66778\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.10\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"CIDTFF blog -\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Artigo | Immersive Virtual Reality, Augmented Reality and Mixed Reality for Self-regulated Learning: A Review - CIDTFF blog\" \/>\n\t\t<meta property=\"og:description\" content=\"Daniela Pedrosa (CIDTFF) &amp; Leonel Morgado | Technology, Innovation, Entrepreneurship and Education. TIE 2023, pp. 64-81 Abstract Immersive technologies, such as virtual reality, augmented reality, and mixed reality have gained increasing interest and usage in the field of education. 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