{"id":25366,"date":"2019-09-27T16:30:20","date_gmt":"2019-09-27T15:30:20","guid":{"rendered":"http:\/\/blogs.ua.pt\/cidtff\/?p=25366"},"modified":"2019-09-27T16:30:20","modified_gmt":"2019-09-27T15:30:20","slug":"artigo-mobile-augmented-reality-game-based-learning-teacher-training-using-the-edupark-app","status":"publish","type":"post","link":"https:\/\/cidtff.web.ua.pt\/blog\/?p=25366","title":{"rendered":"Artigo | Mobile augmented reality game-based learning: teacher training using the EduPARK app"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"alignright is-resized\"><a href=\"http:\/\/blogs.ua.pt\/cidtff\/wp-content\/uploads\/2019\/09\/Edupark-artigo.jpg\" target=\"_blank\" rel=\"noreferrer noopener\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/blogs.ua.pt\/cidtff\/wp-content\/uploads\/2019\/09\/Edupark-artigo.jpg\" alt=\"\" class=\"wp-image-25369\" width=\"265\" height=\"233\"\/><\/a><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>L\u00facia Pombo (CIDTFF), Margarida Morais Marques (CIDTFF) &amp; V\u00e2nia Carlos (CIDTFF) | in <\/strong><em><strong>Da Investiga\u00e7\u00e3o \u00e0s Pr\u00e1ticas: Estudos de Natureza Educacional<\/strong><\/em><strong>, v. 9, n. 2, pp. 3-30<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Resumo:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cWith the mobile technology widespread, new functionalities are being\nintegrated in devices, namely augmented reality (AR), which can be used to\nenhance learning. Combining mobile AR learning with game-based approaches\nsupports new forms of instruction in the outdoors and students\u2019 engagement and\nmotivation for learning are enhanced. However, new practices require teacher\ntraining. This is the case of the EduPARK workshop that aims to support\nteachers in the development of innovative outdoor practices, using mobile\ndevices, AR and games. In this exploratory case study, qualitative and\nquantitative data were collected from five editions of the EduPARK workshop\nthrough a mandatory questionnaire and a voluntary reflexive self-account.\nResults show that teachers value this training for: i) the access to new\neducational resources, ii) the practices changing support, iii) knowledge\nupdate, although not necessarily in what concerns mobile learning, AR and\ngame-based approaches, and iv) learning about cross-subjects approaches to\nteaching.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/ojs.eselx.ipl.pt\/index.php\/invep\/article\/view\/182\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\"ver mais (opens in a new tab)\">ver mais<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>&#8211; &#8211; &#8211; &#8211; &#8211;<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Refer\u00eancia:<br \/>\n<\/strong>Pombo, P., Marques, M. M., &amp; Carlos, V. (2019) Mobile\naugmented reality game-based learning: teacher training using the EduPARK app.\nin <em>Da Investiga\u00e7\u00e3o \u00e0s Pr\u00e1ticas: Estudos\nde Natureza Educacional, v. 9<\/em>, n. 2, pp. 3-30. DOI: 10.25757\/invep.v9i2.182.\nRetrieved from: https:\/\/ojs.eselx.ipl.pt\/index.php\/invep\/article\/view\/182<\/p>\n","protected":false},"excerpt":{"rendered":"<p>L\u00facia Pombo (CIDTFF), Margarida Morais Marques (CIDTFF) &amp; V\u00e2nia Carlos (CIDTFF) | in Da Investiga\u00e7\u00e3o \u00e0s Pr\u00e1ticas: Estudos de Natureza Educacional, v. 9, n. 2, pp. 3-30 Resumo: \u201cWith the mobile technology widespread, new functionalities are being integrated in devices, namely augmented reality (AR), which can be used to enhance learning. Combining mobile AR learning [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[32,14,5],"tags":[],"class_list":["post-25366","post","type-post","status-publish","format-standard","hentry","category-artigos","category-destaques","category-publicacoes"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"L\u00facia Pombo (CIDTFF), Margarida Morais Marques (CIDTFF) &amp; V\u00e2nia Carlos (CIDTFF) | in Da Investiga\u00e7\u00e3o \u00e0s Pr\u00e1ticas: Estudos de Natureza Educacional, v. 9, n. 2, pp. 3-30 Resumo: \u201cWith the mobile technology widespread, new functionalities are being integrated in devices, namely augmented reality (AR), which can be used to enhance learning. 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Combining mobile AR learning\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/cidtff.web.ua.pt\/blog\/?p=25366\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2019-09-27T15:30:20+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2019-09-27T15:30:20+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/cidtff\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n\t\t<meta name=\"twitter:site\" content=\"@cidtff\" \/>\n\t\t<meta name=\"twitter:title\" content=\"Artigo | Mobile augmented reality game-based learning: teacher training using the EduPARK app - CIDTFF blog\" \/>\n\t\t<meta name=\"twitter:description\" content=\"L\u00facia Pombo (CIDTFF), Margarida Morais Marques (CIDTFF) &amp; V\u00e2nia Carlos (CIDTFF) | in Da Investiga\u00e7\u00e3o \u00e0s Pr\u00e1ticas: Estudos de Natureza Educacional, v. 9, n. 2, pp. 3-30 Resumo: \u201cWith the mobile technology widespread, new functionalities are being integrated in devices, namely augmented reality (AR), which can be used to enhance learning. 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